5:15

A food critic pans a restaurant and loses nothing, while the chef can lose everything. Alex and Jordan hand you the trust test: skin in the game. Ask what happens to any advisor if they are wrong, prefer doers over talkers, and put your own skin in.

Read along
Your runLevel 23 of 32

The cold open

Here's how it starts.

The opening lines of Level 23, straight from Alex and Jordan.

Read it all ↓
AJAlex, JordanLevel 23 · Skin in the Game
  • Alex

    A food critic pans a restaurant. The chef loses everything. The critic loses nothing. One of them was careful with the truth. Guess which one.

  • Jordan

    A consultant tells a company to restructure. If it fails, he still sends the invoice. He flies home either way.

  • Alex

    The chef has skin in the game. The critic and the consultant do not. That difference is everything.

  • Jordan

    Advice is cheap when the advisor does not suffer for being wrong. Today we learn the trust test.

READ MODE

Every word, no headphones.

Read along, skim back, steal the best lines.

CHAPTER 235 MIN READ

THE TRANSCRIPT

Skin in the Game

A food critic pans a restaurant and loses nothing, while the chef can lose everything. Alex and Jordan hand you the trust test: skin in the game. Ask what happens to any advisor if they are wrong, prefer doers over talkers, and put your own skin in.

Open transcript
TEXT SIZE
100%
COLUMN
APPEARANCE
DISTRACTIONS

Alex: A food critic pans a restaurant. The chef loses everything. The critic loses nothing. One of them was careful with the truth. Guess which one.

Jordan: A consultant tells a company to restructure. If it fails, he still sends the invoice. He flies home either way.

Alex: The chef has skin in the game. The critic and the consultant do not. That difference is everything.

Jordan: Advice is cheap when the advisor does not suffer for being wrong. Today we learn the trust test.

Alex: Welcome to Incentives, Decoded. I am Alex.

Jordan: And I am Jordan. This is chapter twenty-three, Skin in the Game. Last time, in Designing Incentives, you learned to build payoffs that produce the behavior you want, for teams, kids, and customers. Today, we learn the filter. Trust whoever shares the downside. Because incentives can be faked, but consequences cannot.

Alex: Skin in the game means you lose when you are wrong. Not just embarrassment. Real loss. Money, time, health, reputation, freedom. The person with skin in the game thought carefully, because being wrong hurts them too.

Jordan: The person without it is playing with your chips. And they will always bet bigger than they should, because it is not their money on the table.

Alex: The clearest example is the chef who eats their own cooking.

Jordan: I mean the restaurant owner whose money is in the lease. The kitchen. The staff. If the food is bad, they go bankrupt. Every plate is personal.

Alex: Compare the chain restaurant manager. Salaried. Bonuses tied to cost cutting. If the food declines, they still get paid. No skin in the quality. Just skin in the budget.

Jordan: Pilots are the purest version. The pilot is on the plane. Every safety decision is personal. You never wonder if they cut corners. They are sitting in the front of the thing.

Alex: Now the mortgage crisis. Bankers packaged bad loans and sold them. When the loans failed, bankers kept their bonuses. The people who designed the risk did not hold the risk. No skin in the game.

Jordan: Here is the deeper insight. Skin in the game is one of the most honest signals. A form of the costly signal from chapter sixteen.

Alex: Anyone can say I believe in this. Words are free. But watch what they do with their own money, their own time, their own reputation. The founder who mortgaged their house believes. The founder who took a salary from investor money on day one is hedging.

Jordan: This is why testimonials beat promises. A promise is words. A testimonial is someone who paid and lived with the result. It is not perfect skin, but it is closer. The reviewer ate the meal. The customer used the product. They have some downside if they lie, because their name is attached.

Alex: And it explains why bureaucracies fail. The committee that approves the project does not maintain it. The further the decision-maker from the consequence, the worse the decision.

Jordan: Nassim Taleb's rule is simple. Do not tell me what you think. Tell me what is in your portfolio. The portfolio does not lie. Opinions are entertainment. Positions are truth.

Alex: So let us turn this around. Who do you take advice from?

Jordan: Your friend says quit your job and start a business. Are they an entrepreneur? Or do they have a safe salary and a mortgage they would never risk? Advice from the sidelines is a different product than advice from the arena.

Alex: The podcast host says buy this stock. Did they buy it? The real estate seminar says flip houses. Do they flip houses, or do they sell seminars? Follow the downside. If they have none, discount everything they say.

Jordan: And the harder question. Where do you lack skin in the game? Where do you give advice you do not follow? Where do you criticize without risking? Where do you demand changes you will not live with?

Alex: Three ways to use the skin test.

Jordan: One. Ask what happens to you if you are wrong. Ask it of every advisor, expert, and guru. The financial planner, the contractor, the consultant. If the answer is nothing much, their advice is worth nothing much. Weight advice by downside shared.

Alex: Two. Prefer doers over talkers. The person who built the thing knows things the person who studied the thing never will. Experience is skin accumulated over time. Every scar is a lesson that cost something. Hire the scarred. Read the scarred. Trust the scarred.

Jordan: Three. Put your own skin in. Want to be trusted? Risk something. The freelancer who guarantees the work gets hired over the one with the prettier portfolio. The founder who invests their own money gets funded faster. The friend who shows up, not just sympathizes, is the one you call. Skin is the currency of trust. Spend it.

Alex: In a world of free opinions, the person with something to lose is the only one worth hearing.

Jordan: Do not ask what they think.

Alex: Ask what they stand to lose.

Jordan: Next time, in chapter twenty-four, Reputation Systems, we scale the trust test. Because you cannot personally verify everyone, so societies built machines for it. Reviews, ratings, scores. We will learn how reputation systems work, when they break, and how to build and borrow trust at scale.

Alex: Thanks for listening to Incentives, Decoded, chapter twenty-three. Now go check the portfolio, not the pitch.

Next level24

Reputation Systems

You hop in a stranger's car at night because an app shows four point nine. Alex and Jordan take apart reputation systems and why some work while others fill up with fake reviews. Real identity, real transactions, no easy reset. Read the three-star reviews and check who is rating.

Open level →4:40
←Level 22Designing Incentives

Level select

32 levels. One game.

  1. Level01The Iron Law5:10
  2. Level02The World Is a Game4:50
  3. Level03Stated vs. Revealed5:06
  4. Level04Follow the Money4:58
  5. Level05Systems Get What They Reward5:30
  6. Level06Self-Interest Isn't Selfish5:19
  7. Level07Status: The Hidden Currency5:16
  8. Level08Fear and Greed5:25
  9. Level09Belonging and Tribes5:22
  10. Level10The Law of Least Effort5:18
  11. Level11Your Own Hidden Incentives5:17
  12. Level12The Principal-Agent Problem5:02
  13. Level13Goodhart's Law5:06
  14. Level14The Cobra Effect5:10
  15. Level15Tragedy of the Commons5:24
  16. Level16Signaling5:24
  17. Level17Zero-Sum vs. Positive-Sum5:30
  18. Level18The Tournament4:53
  19. Level19Who Writes the Rules Wins4:12
  20. Level20Reading the Room5:06
  21. Level21Negotiation: Find Their Payoff4:59
  22. Level22Designing Incentives5:59
  23. Level23You are hereSkin in the Game5:15
  24. Level24Reputation Systems4:40
  25. Level25Choosing Your Games5:17
  26. Level26Defecting Wisely5:13
  27. Level27Align, Don't Fight5:11
  28. Level28Win-Win Design5:00
  29. Level29Incentives for Yourself5:10
  30. Level30Teaching the Game4:45
  31. Level31The Meta-Game5:14
  32. Level32Play Beautiful Games5:32

Don't miss a level

Put it in your queue.

Follow on Spotify, watch on YouTube, or add the feed to any podcast app (Apple Podcasts, Overcast, Pocket Casts) and every chapter lands where you already listen.

https://www.thejoydigi.com/podcasts/incentives-decoded/feed.xml